COVEN: Dev Log 9.14.24 Build


::Coven Dev Build 9.14.24 Update Notes::

NEW

Gameplay

  • Training/Practice mode for players to have a game-like environment to practice and learn the base game
  • Damage now has a Damage UI that shows how much damage has been taken
  • Spells now have a 'Surge' state when used for x amount that unleashes a free deadly blast of magic
  • Relic now teleports for every 25% it is harnessed

UI

  • Kill Feed was implemented to show when players die, by whom, and by what spell/action
  • Added Relic HUD indicator to show player relic location
  • Added damage indicators so the player knows the general direction they were hit from
  • Added 'Surge' UI for players to identify when another player has a surged ability

UPDATES

Gameplay Controls

  • Gamepad control bindings in and functional (UI does not currently update to gamepad binding when controls are switched)
  • Decreased spell cooldown and increased spell damage ratios
  • Pressing 1 no longer crashes when player is a ghost
  • Increased starting lives
  • The match ends if all players in the room are ghosts
  • Player can now aim cast abilities up and down for better targeting control

UI

  • Private Room code re-enabled
  • Complete HUD revamp to show relic harnessed and time remaining along top

AI

  • Protector damage reduced and spawn logic modified

General

  • Gameplay balances and minor bug fixes

Files

COVEN: PC Dev Build [11.19.24] 459 MB
Version 3 68 days ago

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