COVEN: All Powerful New Modes and Gameplay
COVEN: All Powerful » Devlog
::Coven Dev Build 11.26.24 Update Notes::
NEW
Gameplay
- Brawl mode now in
- No AI, No Objectives, Just Fighting! The first team to 10 kills or the team with the most kills when the timer is up wins
- Melee Attacks are now in
- Tab for Combo, Hold for Heavy
- Veil Whisperer and Aetherweaver ability balancing is in
- Timed evades now avoid incoming damage
- New smaller map for 1v1 modes
UI
- Major UI updates to all lobby screen
- New character selector
- Player ability cards now have VFX to better telegraph what spell is being cast
- Teammate health now appears in the new UI zone
- Enemy and teammate health bars now visible above the characters
Audio
- Audio rebalancing
- Melee attack audio
UPDATES
Gameplay
- Gameplay spell balancing
- AI line of sight reconfigured for better logic in the game
- Explosive barrels' range and damage were reduced significantly
- The camera movement bug is fully resolved
- 'Shrinking pains' now also increase damage taken
UI
- Enchantments now tell type and Coven
- Environment Effect, Team Buff, Opponent Nerf
Settings
- Invert Y ability added to settings
General
- Gameplay balances and minor bug fixes
Files
COVEN: PC Dev Build [12.6.24] 490 MB
Version 51 15 days ago
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Status | In development |
Author | SolarLunarEclipse |
Genre | Action |
Tags | arena-brawler, cooperative, Fantasy, hero-brawler, Magic, Multiplayer, pve, PvP, Team-Based |
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